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3D render employing volumetric lighting and depth-of-field effects across translucent sphere geometry. Demonstrates advanced refraction mapping, subsurface scattering, and chromatic aberration. Color palette transitions systematically from magenta through cyan across spatial depth. Particle system generates bokeh artifacts with precise light falloff. Technical execution shows sophisticated material node setup with metallic rim lighting applied to balloon surfaces.
Image details
File type JPG
Size 3840×2160
Published 11:08
Category
Comments about Translucent balloons suspended in gradient light with chromatic bokeh