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Charmander modeled through high-fidelity 3D rendering displaying advanced volumetric lighting and procedural fire effects. The creature exhibits smooth subdivision surface geometry with glossy shader properties, surrounded by physically-simulated particle systems creating turbulent flame dynamics with color temperature gradation from yellow-white core to deep orange periphery. Ground plane features real-time shadow casting and bloom post-processing.
Image details
File type JPG
Size 3840×2160
Published 16:34
Category
Comments about Fire-type Pokemon rendered with volumetric flame effects and dynamic particle simulation