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Rendered scene uses high-gloss PBR shaders on glass spheres and rough metallic tiles, illuminated by linear red emissive strips. Depth of field isolates the central sphere, revealing internal refractions, hexagonal highlight, and fine surface microtexture across a gridded, beveled substrate.
Genre: 3D
Image details
File type JPG
Size 2160×3840
Published 12:07
Category
Comments about Red glass spheres rest on dark reflective circuit surface.