Rendered glass spheres display internal reflections and bokeh depth
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by Freepik

Rendered glass spheres display internal reflections and bokeh depth

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High-resolution 3D render uses shallow depth of field, glossy transparent shaders, and HDR lighting to depict suspended glass spheres. Subsurface reflections, refractions, and small internal bubbles generate specular highlights against a blurred background of defocused light orbs.

Genre: 3D

Image details

File type JPG

Size 2160×3840

Published 15:25

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