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High-resolution vertical digital render depicts a hooded skeletal figure with metallic skull geometry, subsurface orange eye illumination, and worn, specular fabric shaders. Volumetric fog, particle embers, and controlled rim lighting define contours and emphasize material roughness and depth.
Genre: 3D
Image details
File type JPG
Size 2160×3840
Published 20:05
Category
Comments about Hooded skeletal figure rendered in dark volumetric lighting